A downloadable game for Windows

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my first FPS Game in Godot!

Currently you can run, walk, jump and shoot. The weapon manager utilizes a State machine and Godot Resources to control which FPS Weapon that you are using. This makes incredibly easy to swap the current FPS weapons for your own rig, simply swap the rig and create a “Weapon_Resource” for each weapon of your FPS Rig. Assign Each weapon the the data and drag them into the weapon manage array “Weapon list” and it should just work.

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Click download now to get access to the following files:

godot-fps.zip 30 MB